![]() Despite technically being a sequel to just Fallen Order, Star Wars Jedi: Survivor feels like the culmination of over a decade of Star Wars games, both released and canceled, that came before. Reflecting on the lost project ahead of this year’s Star Wars Day, I had a revelation about Respawn Entertainment’s latest game. However, the idea of cleverly climbing and fighting across a seedy-looking level of Coruscant during a heist was still realized. Survivor’s Metroidanvia-like level design and Lightsaber-and-Force-based combat are much different than what was promised from 1313. Instead, I feel happy that at least some fraction of that idea was able to be realized. ![]() Playing through Survivor’s opening doesn’t elicit feelings of disappointment about 1313, though. The idea of an Uncharted-like game about Boba Fett fighting throughout the Coruscant underworld is such an excellent pitch that I’ve grieved the loss of a game I never even had a chance to play for over a decade. A walk through Star Wars gaming history.
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